StatusLive Servers online11,752 Players57,724 Populated3,422 Wiped · 3 h129 Interval5 min Date28 OCT 2026

DWG RG-S9341Server sheetchecked 4d ago

Rust-Local

Offline 185.245.40.79:28015 checked 4d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average2peak 2
Rank#9,341top 42%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust-Local
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is Rust-Local, and is it online now?

Rust-Local is offline at this moment; 4 days 6 hours ago is when it was last seen. For the last 3 full days the record is 0 of 72 hours up, 0% of the time. First seen by Rust Graphs on 24 October 2026.

What location is recorded for Rust-Local?

There is no region published by Rust-Local. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 185.245.40.79:28015 is its address.

What Rust version is recorded for Rust-Local?

Rust network protocol 2635 and build 168909 on Linux: that is what Rust-Local runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Rust-Local?

Rust-Local is not responding at the latest refresh; the last record of it online is 4 days 6 hours ago. The seven-day mean is 2 players; the peak over the same period is 2.

What rank has been recorded for Rust-Local?

Over the last seven days, Rust-Local records #9,341 for player hours: the top 42% of all ranked servers.

Wipe data

What wipe schedule has been recorded for Rust-Local?

The record of Rust-Local's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 5 days 4 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for Rust-Local?

Gather rate for Rust-Local: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has Rust-Local loaded?

Rust-Local runs a procedural map, which the game generates.

Lists and filters

Where does Rust-Local appear among the Rust Graphs lists and filters?

On Rust Graphs, Rust-Local is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

On Rust-Local, what is meant by each tag?

Tags published by Rust-Local, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Rust-Local?

In Rust, press F1 and type client.connect 185.245.40.79:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded