DWG RG-S15323Server sheetchecked 8m ago
chilling_wave
Online 185.250.36.125:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is chilling_wave online, and what uptime has been recorded?
Right now, chilling_wave is recorded as online. Counted from its reported uptime, the last restart was about 4 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does chilling_wave perform, as measured?
Average server fps over the last 48 hours is 53; the lowest was 13. Counted at its highest: 26,590 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,073 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for chilling_wave?
A region is not published by chilling_wave. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 185.250.36.125:28015 is its address.
What Rust version is recorded for chilling_wave?
The platform is Linux and the version is Rust network protocol 2633 and build 162929 on chilling_wave. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for chilling_wave?
0 of 50 slots on chilling_wave are taken at the latest refresh. Averaged across seven days, the player count is 0.
Against other Rust servers, where is chilling_wave placed?
Player hours over seven days place chilling_wave at #15,323, within the top 69% of ranked servers.
Wipe times
On chilling_wave, when do wipes occur?
The record of chilling_wave's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 55 days 9 hours ago.
Map and rules
Which rules and settings are recorded for chilling_wave?
The name of chilling_wave records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for chilling_wave?
chilling_wave runs a procedural map of size 2,000 with seed 78955152, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain chilling_wave?
The Rust Graphs lists that carry chilling_wave are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On chilling_wave, what is meant by each tag?
Tags published by chilling_wave, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): 162929 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is chilling_wave joined?
Enter client.connect 185.250.36.125:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmvanilla,cs162929,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.