StatusLive Servers online11,880 Players89,250 Populated4,029 Wiped · 3 h159 Interval5 min Date27 OCT 2026

DWG RG-S16490Server sheetchecked 31d ago

LOCAL SERVER

Offline 185.251.149.3:28015 checked 31d ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#16,490top 71%
Last wipe32d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on LOCAL SERVER
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 19:59 UTC32d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average
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04
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05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average
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06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for LOCAL SERVER, and is it up?

The current state of LOCAL SERVER is offline, with the last sighting 31 days 23 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 25 September 2026.

In which location is LOCAL SERVER hosted?

No region is published by LOCAL SERVER. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 185.251.149.3:28015.

On which Rust version is LOCAL SERVER running?

Rust network protocol 2633 and build 165217 on Windows: that is what LOCAL SERVER runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on LOCAL SERVER?

The latest refresh records LOCAL SERVER as offline, last seen 31 days 23 hours ago.

Against other Rust servers, where is LOCAL SERVER placed?

Player hours over seven days place LOCAL SERVER at #16,490, within the top 71% of ranked servers.

Schedules

What is recorded on LOCAL SERVER on wipe day?

At their busiest, its recent wipes drew 0 players on average. 1 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for LOCAL SERVER?

The record of LOCAL SERVER's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 32 days ago.

Rules and settings

Which rules and settings are recorded for LOCAL SERVER?

No gather rate is stated in the name of LOCAL SERVER. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for LOCAL SERVER?

LOCAL SERVER runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain LOCAL SERVER?

The Rust Graphs lists that carry LOCAL SERVER are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on LOCAL SERVER?

Tags published by LOCAL SERVER, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join LOCAL SERVER?

In Rust, press F1 and type client.connect 185.251.149.3:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded