StatusLive Servers online11,801 Players78,222 Populated3,772 Wiped · 3 h109 Interval5 min Date28 OCT 2026

DWG RG-S16964Server sheetchecked 31d ago

RiseTeam Private RustServer

Offline 185.26.33.159:28015 checked 31d ago

moddedcarbon
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#16,964top 71%
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RiseTeam Private RustServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is RiseTeam Private RustServer, and is it online now?

Last seen 31 days 7 hours ago; right now RiseTeam Private RustServer is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 16 September 2026 is when Rust Graphs first saw it.

What location is recorded for RiseTeam Private RustServer?

There is no region published by RiseTeam Private RustServer. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 185.26.33.159:28015.

On which Rust version is RiseTeam Private RustServer running?

Rust network protocol 2633 and build 163794 on Windows: that is what RiseTeam Private RustServer runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on RiseTeam Private RustServer?

The latest refresh records RiseTeam Private RustServer as offline, last seen 31 days 7 hours ago.

Against other Rust servers, where is RiseTeam Private RustServer placed?

Over the last seven days, RiseTeam Private RustServer records #16,964 for player hours: the top 71% of all ranked servers.

Wipe data

What wipe schedule has been recorded for RiseTeam Private RustServer?

RiseTeam Private RustServer's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 42 days 23 hours ago.

Map and rules

Which settings does RiseTeam Private RustServer run, and what rules?

No gather rate is stated in the name of RiseTeam Private RustServer. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for RiseTeam Private RustServer?

RiseTeam Private RustServer runs a procedural map of size 3,500 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Filters

Where does RiseTeam Private RustServer appear among the Rust Graphs lists and filters?

On Rust Graphs, RiseTeam Private RustServer is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On RiseTeam Private RustServer, what is meant by each tag?

The game's server browser reads these tags from RiseTeam Private RustServer: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): 20 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to RiseTeam Private RustServer?

Connect with client.connect 185.26.33.159:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players 20 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded