DWG RG-S14618Server sheetchecked 12m ago
ShredSke Cinematics
Online 185.36.205.105:28045 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 15:30 UTC11h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for ShredSke Cinematics, and is it up?
At this moment ShredSke Cinematics is online. Counted from its reported uptime, the last restart was about 9 hours ago. 8 of 168 hours up over the last 7 full days, which is 5% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is ShredSke Cinematics stable in the figures recorded?
Average server fps over the last 48 hours is 30; the lowest was 29. Counted at its highest: 196,734 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,440 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for ShredSke Cinematics?
No region is published by ShredSke Cinematics. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 185.36.205.105:28045 is its address.
On which Rust version is ShredSke Cinematics running?
Rust network protocol 2635 and build 168909 on Windows: that is what ShredSke Cinematics runs. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on ShredSke Cinematics?
At the last refresh, ShredSke Cinematics recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 15:00 UTC, at an average of 0 players.
Against other Rust servers, where is ShredSke Cinematics placed?
Over the last seven days, ShredSke Cinematics records #14,618 for player hours: the top 66% of all ranked servers.
Wipe data
Which times and days are wipes plotted at on ShredSke Cinematics?
Too few wipes are on record for ShredSke Cinematics to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 11 hours ago.
Map and rules
Which rules and settings are recorded for ShredSke Cinematics?
No gather rate is stated in the name of ShredSke Cinematics. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is ShredSke Cinematics played?
ShredSke Cinematics runs a procedural map of size 6,000 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.
Filters
On Rust Graphs, which lists and filters contain ShredSke Cinematics?
These Rust Graphs lists include ShredSke Cinematics: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meaning is attached to each tag on ShredSke Cinematics?
Tags published by ShredSke Cinematics, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to ShredSke Cinematics?
Connect with client.connect 185.36.205.105:28045: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
