StatusLive Servers online11,876 Players94,650 Populated4,085 Wiped · 3 h160 Interval5 min Date27 OCT 2026

DWG RG-S15383Server sheetchecked 11m ago

Addiction Rust

Online 185.36.205.5:28045 checked 11m ago

moddedoxide
Connect
Players now 0/ 70 0% full
7-day average0peak –
Rank#15,383top 70%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on Addiction Rust
Fig. 2

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Addiction Rust, and is it online now?

Right now, Addiction Rust is recorded as online. Counted from its reported uptime, the last restart was about 11 days 6 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Addiction Rust stable in the figures recorded?

30 server fps on average over the last 48 hours, and never under 25. Counted at its highest: 20,437 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,081 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Addiction Rust?

A region is not published by Addiction Rust. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 185.36.205.5:28045.

On which Rust version is Addiction Rust running?

The platform is Windows and the version is Rust network protocol 2633 and build 162929 on Addiction Rust. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Addiction Rust?

Current player count on Addiction Rust: 0, of 70 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for Addiction Rust?

Player hours over seven days place Addiction Rust at #15,383, within the top 70% of ranked servers.

Wipe times

What wipe schedule has been recorded for Addiction Rust?

The record of Addiction Rust's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 53 days 6 hours ago.

Settings

Which rules and settings are recorded for Addiction Rust?

No gather rate is stated in the name of Addiction Rust. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Addiction Rust?

Seed 1387075942 and size 2,000 define the procedural map Addiction Rust generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Tags

On Rust Graphs, which lists and filters contain Addiction Rust?

On Rust Graphs, Addiction Rust is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Addiction Rust, what is meant by each tag?

The game's server browser reads these tags from Addiction Rust: gmrust (Game mode): Standard survival, as Rust plays; mp70 (Max players): Slots: 70; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs162929 (Build): 162929 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to Addiction Rust?

Connect with client.connect 185.36.205.5:28045: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp70,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp70
Max players Slots: 70.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs162929
Build 162929 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded