StatusLive Servers online11,802 Players70,703 Populated3,677 Wiped · 3 h121 Interval5 min Date28 OCT 2026

DWG RG-S7210Server sheetchecked 7m ago

Server

Online 185.43.238.44:28015 checked 7m ago

moddedoxide
Connect
Players now 0/ 2 0% full
7-day average0peak 1
Rank#7,210top 32%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75117:0020:0000:0004:0007:0020:00

Hourly average and peak, UTC.

Fig. 1Players on Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep6 Oct13 Oct21 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 01:09 UTC3d ago 1 – running 1
Wed 21 Oct, 12:45 UTC7d ago 1 held half 3.5 days 1
Thu 15 Oct, 22:28 UTC12d ago 1 held half 5.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Server online, and what uptime has been recorded?

Right now, Server is recorded as online. 30 of 168 hours up over the last 7 full days, which is 18% of the time. The first sighting of it by Rust Graphs was on 14 September 2026.

In which location is Server hosted?

No region is published by Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 185.43.238.44:28015.

On which Rust version is Server running?

On Windows, Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Server?

Current player count on Server: 0, of 2 slots. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 19:00 UTC, averaging 1 players.

What rank has been recorded for Server?

Over the last seven days, Server records #7,210 for player hours: the top 32% of all ranked servers.

Wipe times

What happens on Server on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

On Server, when do wipes occur?

No next wipe can be predicted for Server: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 3 days 20 hours ago the current world was made.

Map and rules

Which settings does Server run, and what rules?

The name of Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Server played?

A procedural map, generated by the game, is what Server runs.

Tags

Where does Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

On Server, what is meant by each tag?

The game's server browser reads these tags from Server: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Server joined?

In Rust, press F1 and type client.connect 185.43.238.44:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players 2 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded