StatusLive Servers online11,873 Players91,534 Populated3,854 Wiped · 3 h380 Interval5 min Date29 OCT 2026

DWG RG-S12774Server sheetchecked 45d ago

CarbonRustReactTest

Offline 185.51.127.189:28065 checked 45d ago

moddedcarbon
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#12,774no region published
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on CarbonRustReactTest
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
No rank history yet.
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is CarbonRustReactTest online, and what uptime has been recorded?

Last seen 45 days 20 hours ago; right now CarbonRustReactTest is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is CarbonRustReactTest hosted?

There is no region published by CarbonRustReactTest. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 185.51.127.189:28065.

On which Rust version is CarbonRustReactTest running?

The platform is Windows and the version is Rust network protocol 2633 and build 163794 on CarbonRustReactTest. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for CarbonRustReactTest?

CarbonRustReactTest is not responding at the latest refresh; the last record of it online is 45 days 20 hours ago.

Against other Rust servers, where is CarbonRustReactTest placed?

Over the last seven days, CarbonRustReactTest records #12,774 for player hours: the top – of all ranked servers.

Wipe times

What wipe schedule has been recorded for CarbonRustReactTest?

The record of CarbonRustReactTest's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 50 days 13 hours ago.

Settings

Which settings does CarbonRustReactTest run, and what rules?

The name of CarbonRustReactTest records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

On which map is CarbonRustReactTest played?

CarbonRustReactTest runs a procedural map, which the game generates.

Tags

Where does CarbonRustReactTest appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry CarbonRustReactTest are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On CarbonRustReactTest, what is meant by each tag?

Tags published by CarbonRustReactTest, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join CarbonRustReactTest?

In Rust, press F1 and type client.connect 185.51.127.189:28065 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build 163794 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded