DWG RG-S6270Server sheetchecked 11m ago
BlueBastard's Revenge
Online 185.8.95.247:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 21:14 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is BlueBastard's Revenge, and is it online now?
Right now, BlueBastard's Revenge is recorded as online. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
In which location is BlueBastard's Revenge hosted?
There is no region published by BlueBastard's Revenge. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 185.8.95.247:28015.
On which Rust version is BlueBastard's Revenge running?
Rust network protocol 2635 and build 168909 on Windows: that is what BlueBastard's Revenge runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on BlueBastard's Revenge?
At the last refresh, BlueBastard's Revenge recorded 0 players across 60 slots. Averaged across seven days, the player count is 0, with a peak of 2. The 48-hour peak falls at 20:00 UTC, averaging 1 players.
Against other Rust servers, where is BlueBastard's Revenge placed?
Player hours over seven days place BlueBastard's Revenge at #6,270, within the top 28% of ranked servers.
Wipe data
What happens on BlueBastard's Revenge on the day of a wipe?
The recent wipes averaged a busiest count of 2 players. At 23 hours after the latest wipe the crowd was at its peak.
On BlueBastard's Revenge, when do wipes occur?
Too few wipes are on record for BlueBastard's Revenge to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 26 days 15 hours ago.
Map and rules
Which settings does BlueBastard's Revenge run, and what rules?
No gather rate is stated in the name of BlueBastard's Revenge. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has BlueBastard's Revenge loaded?
BlueBastard's Revenge runs a procedural map, which the game generates.
Lists and filters
Where does BlueBastard's Revenge appear among the Rust Graphs lists and filters?
These Rust Graphs lists include BlueBastard's Revenge: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on BlueBastard's Revenge?
gmrust (Game mode): Survival in standard Rust style; mp60 (Max players): Slots: 60; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags BlueBastard's Revenge publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join BlueBastard's Revenge?
In Rust, press F1 and type client.connect 185.8.95.247:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp60
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.