DWG RG-S15405Server sheetchecked 2h ago
SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED
Offline 186.12.202.7:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED, and is it online now?
The current state of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is offline, with the last sighting 2 hours ago. Counted from its reported uptime, the last restart was about 15 days 5 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED show?
The last 48 hours give an average of 197 server fps and a floor of 105. Counted at its highest: 49,992 entities, buildings, deployables and the rest of the world included. 5,802 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED hosted?
There is no region published by SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 186.12.202.7:28015 is its address.
On which Rust version is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED running?
Rust network protocol 2632 and build 161125 on Linux: that is what SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
The latest refresh records SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED as offline, last seen 2 hours ago. Averaged across seven days, the player count is 0.
What rank has been recorded for SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
Player hours over seven days place SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED at #15,405, within the top 69% of ranked servers.
Schedules
On SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED, when do wipes occur?
The record of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 69 days 3 hours ago.
Rules and settings
Which rules and settings are recorded for SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
No gather rate is stated in the name of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.
What is the map for SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED runs a procedural map of size 6,000 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.
Filters
On Rust Graphs, which lists and filters contain SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
The Rust Graphs lists that carry SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
Tags published by SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2632 (Protocol): To join, your game must be on protocol 2632; cs161125 (Build): 161125 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
Enter client.connect 186.12.202.7:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y
Game
gmrust
mp10
ts8
v2632
cs161125
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.