StatusLive Servers online11,726 Players49,195 Populated3,240 Wiped · 3 h114 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 9m ago

SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED

Online 186.12.202.9:28015 checked 9m ago

moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe70d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123420:0001:0006:0011:0016:0022:00

Hourly average and peak, UTC.

Fig. 1Players on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED, and is it up?

At this moment SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is online. 4 of 168 hours up over the last 7 full days, which is 2% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

No region is published by SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 186.12.202.9:28015.

What Rust version is recorded for SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

The platform is Linux and the version is Rust network protocol 2632 and build 161125 on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

At the last refresh, SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED recorded 0 players across 10 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED placed?

Within the top 69% of all ranked servers: SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED at #15,349 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

Too few wipes are on record for SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 70 days 4 hours ago.

Settings

What settings and rules apply on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

Gather rate for SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

Tags

On Rust Graphs, which lists and filters contain SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

The Rust Graphs lists that carry SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

The game's server browser reads these tags from SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): Your game must match protocol 2632 to join; cs161125 (Build): 161125 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED joined?

Connect with client.connect 186.12.202.9:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2632
Protocol Your game must match protocol 2632 to join.
cs161125
Build 161125 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded