StatusLive Servers online11,614 Players33,332 Populated2,810 Wiped · 3 h68 Interval5 min Date29 OCT 2026

DWG RG-S15375Server sheetchecked 8d ago

DropLaunch test server

Offline 186.247.77.58:28015 checked 8d ago

moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,375top 70%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on DropLaunch test server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is DropLaunch test server online, and what uptime has been recorded?

The current state of DropLaunch test server is offline, with the last sighting 8 days 16 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 20 October 2026 is when Rust Graphs first saw it.

What location is recorded for DropLaunch test server?

There is no region published by DropLaunch test server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 186.247.77.58:28015 is its address.

What Rust version is recorded for DropLaunch test server?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on DropLaunch test server. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on DropLaunch test server?

No response from DropLaunch test server; the server was last seen 8 days 16 hours ago.

Against other Rust servers, where is DropLaunch test server placed?

Player hours over seven days place DropLaunch test server at #15,375, within the top 70% of ranked servers.

Wipe data

What wipe schedule has been recorded for DropLaunch test server?

DropLaunch test server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 16 days 7 hours ago.

Settings

Which settings does DropLaunch test server run, and what rules?

No gather rate is stated in the name of DropLaunch test server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is DropLaunch test server played?

A procedural map, generated by the game, is what DropLaunch test server runs.

Filters

Where does DropLaunch test server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry DropLaunch test server are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On DropLaunch test server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags DropLaunch test server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join DropLaunch test server?

Connect with client.connect 186.247.77.58:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded