StatusLive Servers online11,736 Players71,890 Populated3,632 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S15418Server sheetchecked 42d ago

Rust Build Server

Offline 186.78.139.225:28015 checked 42d ago

moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,418no region published
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Build Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01 157 / 999
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Rust Build Server, and is it online now?

Last seen 42 days 20 hours ago; right now Rust Build Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.

What location is recorded for Rust Build Server?

There is no region published by Rust Build Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 186.78.139.225:28015.

What Rust version is recorded for Rust Build Server?

On Windows, Rust Build Server runs Rust network protocol 2633 and build 163110. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Rust Build Server?

Rust Build Server is not responding at the latest refresh; the last record of it online is 42 days 20 hours ago.

What rank has been recorded for Rust Build Server?

Over the last seven days, Rust Build Server records #15,418 for player hours: the top – of all ranked servers.

Wipe times

Which times and days are wipes plotted at on Rust Build Server?

Rust Build Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 54 days 9 hours ago.

Rules and settings

Which rules and settings are recorded for Rust Build Server?

Gather rate for Rust Build Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has Rust Build Server loaded?

Rust Build Server runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Rust Build Server?

On Rust Graphs, Rust Build Server is placed in these lists: Modded Rust servers and Rust build servers, plotted live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Rust Build Server, what is meant by each tag?

The game's server browser reads these tags from Rust Build Server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs163110 (Build): 163110 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Rust Build Server?

Connect with client.connect 186.78.139.225:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163110,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs163110
Build 163110 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded