StatusLive Servers online11,880 Players98,236 Populated3,914 Wiped · 3 h395 Interval5 min Date29 OCT 2026

DWG RG-S9140Server sheetchecked 4d ago

CrowdControlServer

Offline 187.109.129.15:28015 checked 4d ago

moddedoxide
Connect
Players now 1/ 10 10% full
7-day average1peak 1
Rank#9,140top 41%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on CrowdControlServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is CrowdControlServer, and is it online now?

Last seen 4 days 21 hours ago; right now CrowdControlServer is offline. For the last 7 full days the record is 7 of 168 hours up, 4% of the time. First seen by Rust Graphs on 19 October 2026.

In which location is CrowdControlServer hosted?

A region is not published by CrowdControlServer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 187.109.129.15:28015.

On which Rust version is CrowdControlServer running?

Rust network protocol 2635 and build 168909 on Windows: that is what CrowdControlServer runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on CrowdControlServer?

No response from CrowdControlServer; the server was last seen 4 days 21 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

Against other Rust servers, where is CrowdControlServer placed?

Over the last seven days, CrowdControlServer records #9,140 for player hours: the top 41% of all ranked servers.

Schedules

On CrowdControlServer, when do wipes occur?

CrowdControlServer's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 19 days 13 hours ago.

Map and rules

Which rules and settings are recorded for CrowdControlServer?

Gather rate for CrowdControlServer: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is CrowdControlServer played?

A procedural map, generated by the game, is what CrowdControlServer runs.

Lists and filters

On Rust Graphs, which lists and filters contain CrowdControlServer?

On Rust Graphs, CrowdControlServer is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on CrowdControlServer?

Tags published by CrowdControlServer, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to CrowdControlServer?

Connect with client.connect 187.109.129.15:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded