StatusLive Servers online11,700 Players41,781 Populated3,029 Wiped · 3 h99 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 10m ago

LastOfRust Server 1

Online 187.124.128.160:28015 checked 10m ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe27d agono schedule published
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Fig. 1Players on LastOfRust Server 1
Fig. 2

Server performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:01 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is LastOfRust Server 1, and is it online now?

Right now, LastOfRust Server 1 is recorded as online. Counted from its reported uptime, the last restart was about 11 days 10 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of LastOfRust Server 1 show?

The last 48 hours give an average of 68 server fps and a floor of 22. Counted at its highest: 47,258 entities, buildings, deployables and the rest of the world included. 3,026 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for LastOfRust Server 1?

There is no region published by LastOfRust Server 1. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 187.124.128.160:28015.

What Rust version is recorded for LastOfRust Server 1?

Rust network protocol 2634 and build 167398 on Linux: that is what LastOfRust Server 1 runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for LastOfRust Server 1?

Current player count on LastOfRust Server 1: 0, of 100 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for LastOfRust Server 1?

Player hours over seven days place LastOfRust Server 1 at #15,349, within the top 69% of ranked servers.

Wipe times

What happens on LastOfRust Server 1 on the day of a wipe?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on LastOfRust Server 1?

Once a month, with the force wipe, is when LastOfRust Server 1 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 5 hours ago the current world was made.

Settings

Which settings does LastOfRust Server 1 run, and what rules?

The name of LastOfRust Server 1 records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is LastOfRust Server 1 played?

Size 3,000 with seed 1337: that is the procedural map LastOfRust Server 1 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does LastOfRust Server 1 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry LastOfRust Server 1 are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on LastOfRust Server 1?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags LastOfRust Server 1 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join LastOfRust Server 1?

Connect with client.connect 187.124.128.160:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded