DWG RG-S16019Server sheetchecked 27d ago
Aussie PvE | Modded | AU/OCE
Offline 187.14.93.92:28115 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:25 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Aussie PvE | Modded | AU/OCE online, and what uptime has been recorded?
The current state of Aussie PvE | Modded | AU/OCE is offline, with the last sighting 27 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 30 September 2026.
In which location is Aussie PvE | Modded | AU/OCE hosted?
No region tag is published by Aussie PvE | Modded | AU/OCE, but its name points to Oceania. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 187.14.93.92:28115.
On which Rust version is Aussie PvE | Modded | AU/OCE running?
The platform is Windows and the version is Rust network protocol 2634 and build 166494 on Aussie PvE | Modded | AU/OCE. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for Aussie PvE | Modded | AU/OCE?
The latest refresh records Aussie PvE | Modded | AU/OCE as offline, last seen 27 days 2 hours ago.
In the rankings, which position does Aussie PvE | Modded | AU/OCE hold?
Player hours over seven days place Aussie PvE | Modded | AU/OCE at #16,019, within the top 69% of ranked servers.
Schedules
What happens on Aussie PvE | Modded | AU/OCE on the day of a wipe?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Aussie PvE | Modded | AU/OCE?
At Aussie PvE | Modded | AU/OCE the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 2 hours ago the current world was made.
Rules and settings
What settings and rules apply on Aussie PvE | Modded | AU/OCE?
Gather rate for Aussie PvE | Modded | AU/OCE: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
On which map is Aussie PvE | Modded | AU/OCE played?
Aussie PvE | Modded | AU/OCE runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain Aussie PvE | Modded | AU/OCE?
The Rust Graphs lists that carry Aussie PvE | Modded | AU/OCE are: Oceania servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Aussie PvE | Modded | AU/OCE?
The game's server browser reads these tags from Aussie PvE | Modded | AU/OCE: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is Aussie PvE | Modded | AU/OCE joined?
Enter client.connect 187.14.93.92:28115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.