StatusLive Servers online11,655 Players43,200 Populated2,897 Wiped · 3 h105 Interval5 min Date30 OCT 2026

DWG RG-S15406Server sheetchecked 41d ago

Test Server RaidSim

Offline 187.15.104.106:28021 checked 41d ago

moddedoxide
Connect
Players now 0/ 3 0% full
7-day average0peak –
Rank#15,406no region published
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test Server RaidSim
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Test Server RaidSim, and is it up?

The current state of Test Server RaidSim is offline, with the last sighting 41 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 18 September 2026 is when Rust Graphs first saw it.

In which location is Test Server RaidSim hosted?

There is no region published by Test Server RaidSim. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 187.15.104.106:28021 is its address.

What Rust version is recorded for Test Server RaidSim?

The platform is Windows and the version is Rust network protocol 2633 and build 162929 on Test Server RaidSim. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Test Server RaidSim?

Test Server RaidSim is not responding at the latest refresh; the last record of it online is 41 days 10 hours ago.

Against other Rust servers, where is Test Server RaidSim placed?

Within the top – of all ranked servers: Test Server RaidSim at #15,406 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for Test Server RaidSim?

Too few wipes are on record for Test Server RaidSim to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 41 days 12 hours ago.

Rules and settings

Which rules and settings are recorded for Test Server RaidSim?

No gather rate is stated in the name of Test Server RaidSim. 100 players is the published group limit. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Filters

Where does Test Server RaidSim appear among the Rust Graphs lists and filters?

On Rust Graphs, Test Server RaidSim is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Test Server RaidSim?

The game's server browser reads these tags from Test Server RaidSim: gmrust (Game mode): Standard survival, as Rust plays; mp3 (Max players): Slots: 3; ts100 (Group limit): Team size is capped at 100; v2633 (Protocol): To join, your game must be on protocol 2633; cs162929 (Build): 162929 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Test Server RaidSim?

Enter client.connect 187.15.104.106:28021 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs162929,ts100,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp3
Max players Slots: 3.
ts100
Group limit Team size is capped at 100.
v2633
Protocol To join, your game must be on protocol 2633.
cs162929
Build 162929 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded