StatusLive Servers online11,770 Players75,264 Populated3,495 Wiped · 3 h240 Interval5 min Date29 OCT 2026

DWG RG-S15966Server sheetchecked 24d ago

Test Server RaidSim

Offline 187.15.104.91:28021 checked 24d ago

moddedoxide
Connect
Players now 0/ 3 0% full
7-day average0peak –
Rank#15,966top 71%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test Server RaidSim
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Test Server RaidSim, and is it up?

The current state of Test Server RaidSim is offline, with the last sighting 24 days 12 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 5 October 2026.

In which location is Test Server RaidSim hosted?

No region is published by Test Server RaidSim. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 187.15.104.91:28021.

On which Rust version is Test Server RaidSim running?

Rust network protocol 2634 and build 166494 on Windows: that is what Test Server RaidSim runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Test Server RaidSim?

Test Server RaidSim is not responding at the latest refresh; the last record of it online is 24 days 12 hours ago.

In the rankings, which position does Test Server RaidSim hold?

Within the top 71% of all ranked servers: Test Server RaidSim at #15,966 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for Test Server RaidSim?

Too few wipes are on record for Test Server RaidSim to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 24 days 13 hours ago.

Settings

Which rules and settings are recorded for Test Server RaidSim?

Gather rate for Test Server RaidSim: not stated in the name. The group limit is 100 players. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Filters

On Rust Graphs, which lists and filters contain Test Server RaidSim?

These Rust Graphs lists include Test Server RaidSim: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Test Server RaidSim, what is meant by each tag?

The game's server browser reads these tags from Test Server RaidSim: gmrust (Game mode): Survival in standard Rust style; mp3 (Max players): Slots: 3; ts100 (Group limit): Team size is capped at 100; v2634 (Protocol): Your game must match protocol 2634 to join; cs166494 (Build): 166494 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is Test Server RaidSim joined?

Connect with client.connect 187.15.104.91:28021: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs166494,ts100,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp3
Max players Slots: 3.
ts100
Group limit Team size is capped at 100.
v2634
Protocol Your game must match protocol 2634 to join.
cs166494
Build 166494 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded