StatusLive Servers online11,801 Players78,222 Populated3,772 Wiped · 3 h109 Interval5 min Date28 OCT 2026

DWG RG-S15962Server sheetchecked 23d ago

Test Server RaidSim

Offline 187.15.105.76:28021 checked 23d ago

moddedoxide
Connect
Players now 0/ 3 0% full
7-day average0peak –
Rank#15,962top 71%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test Server RaidSim
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is Test Server RaidSim online, and what uptime has been recorded?

The current state of Test Server RaidSim is offline, with the last sighting 23 days 6 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 5 October 2026.

What location is recorded for Test Server RaidSim?

There is no region published by Test Server RaidSim. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 187.15.105.76:28021.

What Rust version is recorded for Test Server RaidSim?

On Windows, Test Server RaidSim runs Rust network protocol 2634 and build 166494. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Test Server RaidSim?

Test Server RaidSim is not responding at the latest refresh; the last record of it online is 23 days 6 hours ago.

What rank has been recorded for Test Server RaidSim?

Player hours over seven days place Test Server RaidSim at #15,962, within the top 71% of ranked servers.

Wipe data

What wipe schedule has been recorded for Test Server RaidSim?

Test Server RaidSim's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 23 days 11 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for Test Server RaidSim?

The name of Test Server RaidSim records no gather rate. The group limit is 100 players. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Tags

Where does Test Server RaidSim appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Test Server RaidSim are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Test Server RaidSim, what is meant by each tag?

The game's server browser reads these tags from Test Server RaidSim: gmrust (Game mode): Standard survival, as Rust plays; mp3 (Max players): The slot count is 3; ts100 (Group limit): Teams hold no more than 100; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Test Server RaidSim?

In Rust, press F1 and type client.connect 187.15.105.76:28021 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs166494,ts100,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp3
Max players The slot count is 3.
ts100
Group limit Teams hold no more than 100.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded