StatusLive Servers online11,835 Players82,642 Populated3,762 Wiped · 3 h274 Interval5 min Date29 OCT 2026

DWG RG-S13640Server sheetchecked 18d ago

DarkStyle's Carbon Test Server

Offline 187.190.199.119:28505 checked 18d ago

moddedcarbon
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,640top 62%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on DarkStyle's Carbon Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is DarkStyle's Carbon Test Server online, and what uptime has been recorded?

The current state of DarkStyle's Carbon Test Server is offline, with the last sighting 18 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 10 October 2026.

What location is recorded for DarkStyle's Carbon Test Server?

There is no region published by DarkStyle's Carbon Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 187.190.199.119:28505 is its address.

On which Rust version is DarkStyle's Carbon Test Server running?

The platform is Windows and the version is Rust network protocol 2634 and build 167398 on DarkStyle's Carbon Test Server. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for DarkStyle's Carbon Test Server?

DarkStyle's Carbon Test Server is not responding at the latest refresh; the last record of it online is 18 days 20 hours ago.

In the rankings, which position does DarkStyle's Carbon Test Server hold?

Player hours over seven days place DarkStyle's Carbon Test Server at #13,640, within the top 62% of ranked servers.

Wipe data

What wipe schedule has been recorded for DarkStyle's Carbon Test Server?

DarkStyle's Carbon Test Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 22 days 19 hours ago.

Rules and settings

Which rules and settings are recorded for DarkStyle's Carbon Test Server?

The name of DarkStyle's Carbon Test Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for DarkStyle's Carbon Test Server?

DarkStyle's Carbon Test Server runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain DarkStyle's Carbon Test Server?

The Rust Graphs lists that carry DarkStyle's Carbon Test Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On DarkStyle's Carbon Test Server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): 167398 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags DarkStyle's Carbon Test Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is DarkStyle's Carbon Test Server joined?

Enter client.connect 187.190.199.119:28505 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build 167398 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded