DWG RG-S7997Server sheetchecked 5d ago
DarkStyle's Carbon Test Server
Offline 187.190.25.230:28505 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 18:49 UTC22d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is DarkStyle's Carbon Test Server, and is it online now?
The current state of DarkStyle's Carbon Test Server is offline, with the last sighting 5 days 17 hours ago. 23 of 168 hours up over the last 7 full days, which is 14% of the time. On 5 October 2026 is when Rust Graphs first saw it.
In which location is DarkStyle's Carbon Test Server hosted?
There is no region published by DarkStyle's Carbon Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 187.190.25.230:28505 is its address.
What Rust version is recorded for DarkStyle's Carbon Test Server?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on DarkStyle's Carbon Test Server. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on DarkStyle's Carbon Test Server?
The latest refresh records DarkStyle's Carbon Test Server as offline, last seen 5 days 17 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.
In the rankings, which position does DarkStyle's Carbon Test Server hold?
Over the last seven days, DarkStyle's Carbon Test Server records #7,997 for player hours: the top 36% of all ranked servers.
Schedules
What is recorded on DarkStyle's Carbon Test Server on wipe day?
At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for DarkStyle's Carbon Test Server?
DarkStyle's Carbon Test Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 22 days 19 hours ago.
Rules and settings
Which settings does DarkStyle's Carbon Test Server run, and what rules?
No gather rate is stated in the name of DarkStyle's Carbon Test Server. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.
On which map is DarkStyle's Carbon Test Server played?
DarkStyle's Carbon Test Server runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain DarkStyle's Carbon Test Server?
The Rust Graphs lists that carry DarkStyle's Carbon Test Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on DarkStyle's Carbon Test Server?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here are the tags DarkStyle's Carbon Test Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is DarkStyle's Carbon Test Server joined?
Enter client.connect 187.190.25.230:28505 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.