StatusLive Servers online11,649 Players42,065 Populated2,888 Wiped · 3 h106 Interval5 min Date30 OCT 2026

DWG RG-S13832Server sheetchecked 27d ago

DarkStyle's Carbon Test Server

Offline 187.190.39.34:28505 checked 27d ago

moddedcarbon
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,832top 61%
Last wipe29d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on DarkStyle's Carbon Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 8

The first 48 hours of its last wipes

Wed 30 SepMon 28 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 17:35 UTC29d ago 1 – running 0
Mon 28 Sep, 08:51 UTC31d ago 1 held half 2.4 days 1
Sat 19 Sep, 07:40 UTC40d ago 1 halved by day 8 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is DarkStyle's Carbon Test Server online, and what uptime has been recorded?

Last seen 27 days 8 hours ago; right now DarkStyle's Carbon Test Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 14 September 2026 is when Rust Graphs first saw it.

What location is recorded for DarkStyle's Carbon Test Server?

A region is not published by DarkStyle's Carbon Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 187.190.39.34:28505 is its address.

On which Rust version is DarkStyle's Carbon Test Server running?

The platform is Windows and the version is Rust network protocol 2634 and build 166586 on DarkStyle's Carbon Test Server. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on DarkStyle's Carbon Test Server?

DarkStyle's Carbon Test Server is not responding at the latest refresh; the last record of it online is 27 days 8 hours ago.

What rank has been recorded for DarkStyle's Carbon Test Server?

Over the last seven days, DarkStyle's Carbon Test Server records #13,832 for player hours: the top 61% of all ranked servers.

Wipe times

On DarkStyle's Carbon Test Server, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. By day 8 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on DarkStyle's Carbon Test Server?

DarkStyle's Carbon Test Server wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 29 days 10 hours ago.

Settings

What settings and rules apply on DarkStyle's Carbon Test Server?

The name of DarkStyle's Carbon Test Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is DarkStyle's Carbon Test Server played?

A procedural map, generated by the game, is what DarkStyle's Carbon Test Server runs.

Lists and filters

Where does DarkStyle's Carbon Test Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include DarkStyle's Carbon Test Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On DarkStyle's Carbon Test Server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): 166586 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags DarkStyle's Carbon Test Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to DarkStyle's Carbon Test Server?

In Rust, press F1 and type client.connect 187.190.39.34:28505 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166586
Build 166586 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded