DWG RG-S15420Server sheetchecked 11m ago
ScrapLands
Online 187.7.18.56:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is ScrapLands online, and what uptime has been recorded?
Right now, ScrapLands is recorded as online. The uptime it reports puts the last restart at about 4 days 18 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of ScrapLands show?
55 server fps on average over the last 48 hours, and never under 13. Counted at its highest: 121,204 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,198 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is ScrapLands hosted?
No region is published by ScrapLands. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 187.7.18.56:28015.
On which Rust version is ScrapLands running?
On Linux, ScrapLands runs Rust network protocol 2632 and build 162434. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for ScrapLands?
Current player count on ScrapLands: 0, of 100 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is ScrapLands placed?
Over the last seven days, ScrapLands records #15,420 for player hours: the top 69% of all ranked servers.
Wipe data
On ScrapLands, when do wipes occur?
ScrapLands's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 55 days 14 hours ago.
Map and rules
Which rules and settings are recorded for ScrapLands?
No gather rate is stated in the name of ScrapLands. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Which map has ScrapLands loaded?
Seed 1337 and size 4,500 define the procedural map ScrapLands generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain ScrapLands?
These Rust Graphs lists include ScrapLands: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on ScrapLands?
Tags published by ScrapLands, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2632 (Protocol): Join only if your game is on protocol 2632; cs162434 (Build): Build: 162434; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is ScrapLands joined?
Connect with client.connect 187.7.18.56:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp100,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z
Game
gmrust
mp100
ts8
v2632
cs162434
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.