DWG RG-S14179Server sheetchecked 15d ago
RustZombieLocal
Offline 188.101.169.70:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 13:29 UTC17d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is RustZombieLocal, and is it online now?
Last seen 15 days 13 hours ago; right now RustZombieLocal is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 12 October 2026.
What location is recorded for RustZombieLocal?
There is no region published by RustZombieLocal. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 188.101.169.70:28015.
What Rust version is recorded for RustZombieLocal?
The platform is Windows and the version is Rust network protocol 2634 and build 167584 on RustZombieLocal. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for RustZombieLocal?
RustZombieLocal is not responding at the latest refresh; the last record of it online is 15 days 13 hours ago.
Against other Rust servers, where is RustZombieLocal placed?
Over the last seven days, RustZombieLocal records #14,179 for player hours: the top 66% of all ranked servers.
Wipe times
What happens on RustZombieLocal on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on RustZombieLocal?
The record of RustZombieLocal's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 17 days 13 hours ago the current world was made.
Rules and settings
Which settings does RustZombieLocal run, and what rules?
No gather rate is stated in the name of RustZombieLocal. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map has RustZombieLocal loaded?
RustZombieLocal runs a procedural map, which the game generates.
Filters
Where does RustZombieLocal appear among the Rust Graphs lists and filters?
On Rust Graphs, RustZombieLocal is placed in these lists: Modded Rust servers and Rust zombie servers, plotted. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On RustZombieLocal, what is meant by each tag?
Tags published by RustZombieLocal, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join RustZombieLocal?
Enter client.connect 188.101.169.70:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.