StatusLive Servers online11,698 Players53,885 Populated3,236 Wiped · 3 h139 Interval5 min Date29 OCT 2026

DWG RG-S13566Server sheetchecked 1d ago

SAKHALIN_ONLINE

Offline 188.113.164.74:28015 checked 1d ago

monthly wipes vanilla
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#13,566top 61%
Last wipe7d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on SAKHALIN_ONLINE
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 10:36 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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02
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is SAKHALIN_ONLINE online, and what uptime has been recorded?

SAKHALIN_ONLINE is offline at this moment; 47 hours ago is when it was last seen. 129 of 168 hours up over the last 7 full days, which is 77% of the time. On 13 October 2026 is when Rust Graphs first saw it.

What location is recorded for SAKHALIN_ONLINE?

A region is not published by SAKHALIN_ONLINE. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 188.113.164.74:28015.

What Rust version is recorded for SAKHALIN_ONLINE?

The platform is Windows and the version is Rust network protocol 2634 and build 167584 on SAKHALIN_ONLINE. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on SAKHALIN_ONLINE?

SAKHALIN_ONLINE is not responding at the latest refresh; the last record of it online is 47 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

Against other Rust servers, where is SAKHALIN_ONLINE placed?

Within the top 61% of all ranked servers: SAKHALIN_ONLINE at #13,566 for player hours, seven days recorded.

Schedules

What is recorded on SAKHALIN_ONLINE on wipe day?

At their busiest, its recent wipes drew 1 players on average. 3 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on SAKHALIN_ONLINE?

At SAKHALIN_ONLINE the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 7 days 23 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Map and rules

Which rules and settings are recorded for SAKHALIN_ONLINE?

No gather rate is stated in the name of SAKHALIN_ONLINE. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

What is the map for SAKHALIN_ONLINE?

SAKHALIN_ONLINE runs a procedural map of size 4,000 with seed 383838, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does SAKHALIN_ONLINE appear among the Rust Graphs lists and filters?

On Rust Graphs, SAKHALIN_ONLINE is placed in these lists: Rust community servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on SAKHALIN_ONLINE?

The game's server browser reads these tags from SAKHALIN_ONLINE: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is SAKHALIN_ONLINE joined?

In Rust, press F1 and type client.connect 188.113.164.74:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build Build: 167584.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded