StatusLive Servers online11,894 Players101,584 Populated3,939 Wiped · 3 h404 Interval5 min Date29 OCT 2026

DWG RG-S8072Server sheetchecked 5d ago

Pirates of the Frozen Lake

Offline EA 188.113.171.14:28015 checked 5d ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#8,072top 36% · #405 in EA
Last wipe12d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Pirates of the Frozen Lake
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 36% of all ranked servers, top 75% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap3.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 11:21 UTC12d ago 1 – running 1
Fri 2 Oct, 09:12 UTC27d ago 2 held half 15.1 days 1
Thu 1 Oct, 11:13 UTC28d ago 1 – 0.9 days 0
Mon 28 Sep, 09:15 UTC31d ago 3 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Pirates of the Frozen Lake online, and what uptime has been recorded?

The current state of Pirates of the Frozen Lake is offline, with the last sighting 5 days 4 hours ago. 26 of 168 hours up over the last 7 full days, which is 15% of the time. The first sighting of it by Rust Graphs was on 28 September 2026.

What location is recorded for Pirates of the Frozen Lake?

With its EA tag, Pirates of the Frozen Lake lists itself in Asia. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 188.113.171.14:28015.

What Rust version is recorded for Pirates of the Frozen Lake?

Rust network protocol 2635 and build 168909 on Windows: that is what Pirates of the Frozen Lake runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Pirates of the Frozen Lake?

Pirates of the Frozen Lake is not responding at the latest refresh; the last record of it online is 5 days 4 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.

In the rankings, which position does Pirates of the Frozen Lake hold?

Pirates of the Frozen Lake also measures #405 in Asia on the same seven-day player-hour count, at #8,072 globally and in the top 36% of ranked servers.

Wipe data

What happens on Pirates of the Frozen Lake on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on Pirates of the Frozen Lake?

The force wipe is the only wipe at Pirates of the Frozen Lake, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 12 days 6 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Rules and settings

What settings and rules apply on Pirates of the Frozen Lake?

The name of Pirates of the Frozen Lake records no gather rate. No limit is published beyond the default: 8 players per group. It runs the roleplay game mode, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Pirates of the Frozen Lake loaded?

Seed 751024449 and size 4,500 define the procedural map Pirates of the Frozen Lake generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain Pirates of the Frozen Lake?

The Rust Graphs lists that carry Pirates of the Frozen Lake are: Modded Rust servers and Rust roleplay servers. It is returned by these filters on the server list: Region: Asia; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Pirates of the Frozen Lake?

Tags published by Pirates of the Frozen Lake, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptsw (Networking): This server runs on network layer 'sw'; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^r (Roleplay): This is a roleplay server; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): In the server browser it appears under East Asia. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Pirates of the Frozen Lake?

Connect with client.connect 188.113.171.14:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptsw,$r?,v2635,^m,^r,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptsw
Networking This server runs on network layer 'sw'.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^r
Roleplay This is a roleplay server.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded