StatusLive Servers online11,696 Players39,834 Populated3,002 Wiped · 3 h90 Interval5 min Date29 OCT 2026

DWG RG-S13082Server sheetchecked 10d ago

My Local Server

Offline 188.127.48.57:28015 checked 10d ago

modded
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,082top 60%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Local Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is My Local Server online, and what uptime has been recorded?

Last seen 10 days 19 hours ago; right now My Local Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 18 October 2026.

In which location is My Local Server hosted?

No region is published by My Local Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 188.127.48.57:28015 is its address.

What Rust version is recorded for My Local Server?

On Windows, My Local Server runs Rust network protocol 2293. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on My Local Server?

My Local Server is not responding at the latest refresh; the last record of it online is 10 days 19 hours ago.

What rank has been recorded for My Local Server?

Player hours over seven days place My Local Server at #13,082, within the top 60% of ranked servers.

Wipe data

On My Local Server, when do wipes occur?

Too few wipes are on record for My Local Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 14 days 17 hours ago.

Settings

Which rules and settings are recorded for My Local Server?

The name of My Local Server records no gather rate. A group limit is not stated. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Anti-cheat: VAC, from Valve, is on.

What is the map for My Local Server?

A procedural map, generated by the game, is what My Local Server runs.

Lists and filters

On Rust Graphs, which lists and filters contain My Local Server?

These Rust Graphs lists include My Local Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded.

Which meaning is attached to each tag on My Local Server?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; v2293 (Protocol): Your game must match protocol 2293 to join; ptrak (Networking): The network layer is RakNet, the game's standard; oxide (Oxide): The plugin framework is Oxide (uMod); modded (Modded): Plugins or settings change the game, so it is listed under Modded; h532c2936 (Custom tag): Set by the owner or a plugin, not by standard Rust; stok (Custom tag): Set by the owner or a plugin, not by standard Rust are the tags My Local Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is My Local Server joined?

Enter client.connect 188.127.48.57:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,v2293,h532c2936,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
v2293
Protocol Your game must match protocol 2293 to join.
ptrak
Networking The network layer is RakNet, the game's standard.

Mods and access

oxide
Oxide The plugin framework is Oxide (uMod).
modded
Modded Plugins or settings change the game, so it is listed under Modded.

Other

h532c2936
Custom tag Set by the owner or a plugin, not by standard Rust.
stok
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded