DWG RG-S15310Server sheetchecked 2d ago
GSC Community Server
Offline 188.138.122.125:28115 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:14 UTC2d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is GSC Community Server, and is it online now?
GSC Community Server is offline at this moment; 2 days 1 hours ago is when it was last seen. 12 of 168 hours up over the last 7 full days, which is 7% of the time. On 17 October 2026 is when Rust Graphs first saw it.
In which location is GSC Community Server hosted?
There is no region published by GSC Community Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 188.138.122.125:28115.
On which Rust version is GSC Community Server running?
The platform is Linux and the version is Rust network protocol 2634 and build 167781 on GSC Community Server. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on GSC Community Server?
GSC Community Server is not responding at the latest refresh; the last record of it online is 2 days 1 hours ago. Averaged across seven days, the player count is 0.
What rank has been recorded for GSC Community Server?
Within the top 69% of all ranked servers: GSC Community Server at #15,310 for player hours, seven days recorded.
Wipe data
What happens on GSC Community Server on the day of a wipe?
The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for GSC Community Server?
Too few wipes are on record for GSC Community Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 2 days 1 hours ago.
Settings
Which rules and settings are recorded for GSC Community Server?
Gather rate for GSC Community Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
On which map is GSC Community Server played?
Size 3,500 with seed 12345: that is the procedural map GSC Community Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does GSC Community Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry GSC Community Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meaning is attached to each tag on GSC Community Server?
Tags published by GSC Community Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join GSC Community Server?
Connect with client.connect 188.138.122.125:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.