DWG RG-S15150Server sheetchecked 46d ago
Test
Offline 188.138.209.216:28017 checked 46d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Test online, and what uptime has been recorded?
Test is offline at this moment; 46 days 1 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.
What location is recorded for Test?
There is no region published by Test, and its region code is pol. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 188.138.209.216:28017.
On which Rust version is Test running?
Rust network protocol 2574 and build 111282 on Windows: that is what Test runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on Test?
The latest refresh records Test as offline, last seen 46 days 1 hours ago.
In the rankings, which position does Test hold?
Over the last seven days, Test records #15,150 for player hours: the top – of all ranked servers.
Wipe data
On Test, when do wipes occur?
The record of Test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 46 days 1 hours ago.
Rules and settings
Which rules and settings are recorded for Test?
No gather rate is stated in the name of Test. The group limit is not published. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
On which map is Test played?
A procedural map, generated by the game, is what Test runs.
Tags
On Rust Graphs, which lists and filters contain Test?
The Rust Graphs lists that carry Test are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o.
On Test, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; v2574 (Protocol): Your game must match protocol 2574 to join; cs111282 (Build): Build: 111282; ptrak (Networking): Standard network layer: RakNet; $rpol (Region code): Region code: pol; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to Test?
In Rust, press F1 and type client.connect 188.138.209.216:28017 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp1,ptrak,$rpol,v2574,gmrust,cs111282,^o^z
Game
gmrust
mp1
v2574
cs111282
ptrak
$rpol
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.