StatusLive Servers online11,690 Players63,224 Populated3,459 Wiped · 3 h119 Interval5 min Date28 OCT 2026

DWG RG-S7542Server sheetchecked 13h ago

My Rust Server

Offline 188.154.61.10:28015 checked 13h ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#7,542top 34%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeakWipe
00.250.50.75113:0017:0020:0015:0018:0021:00Wiped Mon 26 Oct, 19:13 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on My Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 45 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 19:13 UTC1d ago – – running 1
Sun 11 Oct, 21:19 UTC16d ago 2 held half 14.9 days 0
Sat 10 Oct, 18:35 UTC17d ago 1 – 1.1 days 1
Sat 3 Oct, 16:29 UTC24d ago 1 halved by day 1 7.1 days 0
Wed 30 Sep, 15:13 UTC27d ago 1 – 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is My Rust Server online, and what uptime has been recorded?

My Rust Server is offline at this moment; 13 hours ago is when it was last seen. For the last 7 full days the record is 30 of 168 hours up, 18% of the time. First seen by Rust Graphs on 26 September 2026.

In which location is My Rust Server hosted?

No region is published by My Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 188.154.61.10:28015.

What Rust version is recorded for My Rust Server?

Rust network protocol 2635 and build 168909 on Windows: that is what My Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on My Rust Server?

My Rust Server is not responding at the latest refresh; the last record of it online is 13 hours ago. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 16:00 UTC, at an average of 1 players.

What rank has been recorded for My Rust Server?

Within the top 34% of all ranked servers: My Rust Server at #7,542 for player hours, seven days recorded.

Schedules

What happens on My Rust Server on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 45 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 50% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on My Rust Server?

There is no next wipe to predict at My Rust Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 16 days 14 hours ago.

Settings

Which settings does My Rust Server run, and what rules?

Gather rate for My Rust Server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has My Rust Server loaded?

A procedural map, generated by the game, is what My Rust Server runs.

Filters

On Rust Graphs, which lists and filters contain My Rust Server?

The Rust Graphs lists that carry My Rust Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On My Rust Server, what is meant by each tag?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags My Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to My Rust Server?

Enter client.connect 188.154.61.10:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded