StatusLive Servers online11,653 Players49,451 Populated3,194 Wiped · 3 h107 Interval5 min Date28 OCT 2026

DWG RG-S13671Server sheetchecked 33d ago

Test server

Offline 188.16.49.20:28015 checked 33d ago

moddedoxide
Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,671top 61%
Last wipe84d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

Is Test server online, and what uptime has been recorded?

Last seen 33 days 9 hours ago; right now Test server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 24 September 2026 is when Rust Graphs first saw it.

What location is recorded for Test server?

A region is not published by Test server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 188.16.49.20:28015.

What Rust version is recorded for Test server?

The platform is Windows and the version is Rust network protocol 2633 and build 163207 on Test server. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Test server?

No response from Test server; the server was last seen 33 days 9 hours ago.

Against other Rust servers, where is Test server placed?

Within the top 61% of all ranked servers: Test server at #13,671 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on Test server?

The record of Test server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 84 days 21 hours ago.

Map and rules

What settings and rules apply on Test server?

The name of Test server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Tags

Where does Test server appear among the Rust Graphs lists and filters?

On Rust Graphs, Test server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Test server, what is meant by each tag?

The game's server browser reads these tags from Test server: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): 163207 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Test server joined?

In Rust, press F1 and type client.connect 188.16.49.20:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players Slots: 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build 163207 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded