DWG RG-S15158Server sheetchecked 8m ago
[EU]Luuxens[BACKROOMS]
Online 188.165.32.238:28080 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:54 UTC FW28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for [EU]Luuxens[BACKROOMS], and is it up?
[EU]Luuxens[BACKROOMS] is up at this moment. Counted from its reported uptime, the last restart was about 12 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of [EU]Luuxens[BACKROOMS] show?
The last 48 hours give an average of 1270 server fps and a floor of 955. Counted at its highest: 2,785 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,913 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for [EU]Luuxens[BACKROOMS]?
Europe is where the name of [EU]Luuxens[BACKROOMS] points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 188.165.32.238:28080.
On which Rust version is [EU]Luuxens[BACKROOMS] running?
Rust network protocol 2635 and build 168909 on Windows: that is what [EU]Luuxens[BACKROOMS] runs. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on [EU]Luuxens[BACKROOMS]?
At the last refresh, [EU]Luuxens[BACKROOMS] recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 11:00 UTC, at an average of 0 players.
Against other Rust servers, where is [EU]Luuxens[BACKROOMS] placed?
Over the last seven days, [EU]Luuxens[BACKROOMS] records #15,158 for player hours: the top 68% of all ranked servers.
Schedules
What is recorded on [EU]Luuxens[BACKROOMS] on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 4 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for [EU]Luuxens[BACKROOMS]?
The force wipe is the only wipe at [EU]Luuxens[BACKROOMS], once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 21 hours ago.
Settings
What settings and rules apply on [EU]Luuxens[BACKROOMS]?
Gather rate for [EU]Luuxens[BACKROOMS]: not stated in the name. Eight players per group: the default for the game. It runs the roleplay game mode, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for [EU]Luuxens[BACKROOMS]?
Size 1,337: that is the procedural map [EU]Luuxens[BACKROOMS] generates in game. The name of the map reads: Custom Map.
Filters
On Rust Graphs, which lists and filters contain [EU]Luuxens[BACKROOMS]?
On Rust Graphs, [EU]Luuxens[BACKROOMS] is placed in these lists: Europe servers, plotted, Modded Rust servers and Rust roleplay servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more.
On [EU]Luuxens[BACKROOMS], what is meant by each tag?
The game's server browser reads these tags from [EU]Luuxens[BACKROOMS]: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^r (Roleplay): The server type is roleplay; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is [EU]Luuxens[BACKROOMS] joined?
Connect with client.connect 188.165.32.238:28080: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/luuxens is its website.
Server tags
Published as mp50,ptrak,$r?,v2635,^r,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^r
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
