StatusLive Servers online11,727 Players59,874 Populated3,366 Wiped · 3 h176 Interval5 min Date29 OCT 2026

DWG RG-S13866Server sheetchecked 5d ago

TEST

Offline 188.169.92.10:28015 checked 5d ago

moddedoxide
Connect
Players now 1/ 300 0% full
7-day average0peak 1
Rank#13,866top 62%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct13 Oct23 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:09 UTC19d ago 1 – running 1
Thu 24 Sep, 09:30 UTC35d ago 1 held half 15.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is TEST, and is it online now?

TEST is offline at this moment; 5 days 14 hours ago is when it was last seen. 11 of 168 hours up over the last 7 full days, which is 7% of the time. On 15 September 2026 is when Rust Graphs first saw it.

In which location is TEST hosted?

There is no region published by TEST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 188.169.92.10:28015.

On which Rust version is TEST running?

On Windows, TEST runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on TEST?

No response from TEST; the server was last seen 5 days 14 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.

Against other Rust servers, where is TEST placed?

Player hours over seven days place TEST at #13,866, within the top 62% of ranked servers.

Schedules

What happens on TEST on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. 4 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on TEST?

TEST's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 19 days 16 hours ago.

Map and rules

What settings and rules apply on TEST?

No gather rate is stated in the name of TEST. 24 players per group at most. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is off.

Tags

On Rust Graphs, which lists and filters contain TEST?

These Rust Graphs lists include TEST: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On TEST, what is meant by each tag?

The game's server browser reads these tags from TEST: gmrust (Game mode): Survival in standard Rust style; mp300 (Max players): 300 player slots; ts24 (Group limit): Teams hold no more than 24; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join TEST?

Connect with client.connect 188.169.92.10:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp300
Max players 300 player slots.
ts24
Group limit Teams hold no more than 24.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded