StatusLive Servers online11,830 Players89,192 Populated3,733 Wiped · 3 h415 Interval5 min Date29 OCT 2026

DWG RG-S14607Server sheetchecked 13d ago

DK map test server

Offline 188.183.143.190:28015 checked 13d ago

moddedcarbon
Connect
Players now 1/ 30 3% full
7-day average0peak –
Rank#14,607top 68%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on DK map test server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct17 Oct20 Oct23 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctSun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 16:18 UTC13d ago 1 – running 0
Sun 27 Sep, 12:06 UTC32d ago 1 – 19.2 days 1
Sat 26 Sep, 13:45 UTC33d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for DK map test server, and is it up?

Last seen 13 days 4 hours ago; right now DK map test server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 26 September 2026.

What location is recorded for DK map test server?

A region is not published by DK map test server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 188.183.143.190:28015 is its address.

On which Rust version is DK map test server running?

On Windows, DK map test server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on DK map test server?

The latest refresh records DK map test server as offline, last seen 13 days 4 hours ago.

Against other Rust servers, where is DK map test server placed?

Over the last seven days, DK map test server records #14,607 for player hours: the top 68% of all ranked servers.

Schedules

What happens on DK map test server on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for DK map test server?

DK map test server wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 13 days 5 hours ago.

Map and rules

What settings and rules apply on DK map test server?

No gather rate is stated in the name of DK map test server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for DK map test server?

Size 4,000 with seed 1337: that is the procedural map DK map test server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.

Tags

Where does DK map test server appear among the Rust Graphs lists and filters?

On Rust Graphs, DK map test server is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On DK map test server, what is meant by each tag?

The game's server browser reads these tags from DK map test server: gmrust (Game mode): Survival in standard Rust style; mp30 (Max players): 30 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join DK map test server?

Connect with client.connect 188.183.143.190:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp30
Max players 30 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded