StatusLive Servers online11,770 Players75,264 Populated3,495 Wiped · 3 h241 Interval5 min Date29 OCT 2026

DWG RG-S15276Server sheetchecked 6d ago

Lab

Offline 188.186.27.91:28015 checked 6d ago

moddedoxide
Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,276top 69%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Lab
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:32 UTC6d ago 0 – running 0
Thu 22 Oct, 23:09 UTC6d ago 0 – 0.4 days 0
Sat 17 Oct, 12:48 UTC12d ago 1 – 5.4 days 0
Thu 8 Oct, 03:12 UTC21d ago 0 – 9.4 days 0
Tue 6 Oct, 23:09 UTC22d ago 0 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Lab, and is it online now?

The current state of Lab is offline, with the last sighting 6 days 10 hours ago. For the last 7 full days the record is 7 of 168 hours up, 4% of the time. On 6 October 2026 is when Rust Graphs first saw it.

In which location is Lab hosted?

There is no region published by Lab. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 188.186.27.91:28015.

On which Rust version is Lab running?

On Windows, Lab runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Lab?

Lab is not responding at the latest refresh; the last record of it online is 6 days 10 hours ago. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Lab placed?

Player hours over seven days place Lab at #15,276, within the top 69% of ranked servers.

Schedules

What happens on Lab on the day of a wipe?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Lab?

No next wipe can be predicted for Lab: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 6 days 11 hours ago the current world was made.

Rules and settings

What settings and rules apply on Lab?

No gather rate is stated in the name of Lab. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Lab?

Lab runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Lab?

On Rust Graphs, Lab is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

On Lab, what is meant by each tag?

Tags published by Lab, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Lab?

Connect with client.connect 188.186.27.91:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players The slot count is 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded