StatusLive Servers online11,684 Players38,205 Populated2,919 Wiped · 3 h95 Interval5 min Date29 OCT 2026

DWG RG-S13810Server sheetchecked 1d ago

Rust Shorts Studio - Local

Offline 188.190.43.8:28015 checked 1d ago

moddedoxide
Connect
Players now 1/ 2 50% full
7-day average1peak 1
Rank#13,810top 62%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Shorts Studio - Local
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:23 UTC24d ago 1 – running 0
Tue 22 Sep, 11:45 UTC36d ago 1 held half 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Rust Shorts Studio - Local, and is it online now?

The current state of Rust Shorts Studio - Local is offline, with the last sighting 40 hours ago. For the last 7 full days the record is 1 of 168 hours up, 1% of the time. First seen by Rust Graphs on 17 September 2026.

In which location is Rust Shorts Studio - Local hosted?

A region is not published by Rust Shorts Studio - Local. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 188.190.43.8:28015.

What Rust version is recorded for Rust Shorts Studio - Local?

On Windows, Rust Shorts Studio - Local runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Rust Shorts Studio - Local?

Rust Shorts Studio - Local is not responding at the latest refresh; the last record of it online is 40 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. Over the last 48 hours the busiest hour was 10:00 UTC, at an average of 1 players.

Against other Rust servers, where is Rust Shorts Studio - Local placed?

Player hours over seven days place Rust Shorts Studio - Local at #13,810, within the top 62% of ranked servers.

Wipe times

What happens on Rust Shorts Studio - Local on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

What wipe schedule has been recorded for Rust Shorts Studio - Local?

The record of Rust Shorts Studio - Local's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 24 days 15 hours ago the current world was made.

Map and rules

What settings and rules apply on Rust Shorts Studio - Local?

Gather rate for Rust Shorts Studio - Local: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Rust Shorts Studio - Local?

Rust Shorts Studio - Local runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Rust Shorts Studio - Local?

The Rust Graphs lists that carry Rust Shorts Studio - Local are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Rust Shorts Studio - Local, what is meant by each tag?

Tags published by Rust Shorts Studio - Local, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Rust Shorts Studio - Local?

Enter client.connect 188.190.43.8:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players Slots: 2.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded