DWG RG-S11921Server sheetchecked 3d ago
[DEV] Blackout Monument Event Testserver
Offline 188.194.48.109:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is [DEV] Blackout Monument Event Testserver, and is it online now?
Last seen 3 days 17 hours ago; right now [DEV] Blackout Monument Event Testserver is offline. 31 of 168 hours up over the last 7 full days, which is 18% of the time. The first sighting of it by Rust Graphs was on 20 October 2026.
In which location is [DEV] Blackout Monument Event Testserver hosted?
No region is published by [DEV] Blackout Monument Event Testserver. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 188.194.48.109:28015.
On which Rust version is [DEV] Blackout Monument Event Testserver running?
Rust network protocol 2635 and build 168909 on Windows: that is what [DEV] Blackout Monument Event Testserver runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on [DEV] Blackout Monument Event Testserver?
No response from [DEV] Blackout Monument Event Testserver; the server was last seen 3 days 17 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.
What rank has been recorded for [DEV] Blackout Monument Event Testserver?
Player hours over seven days place [DEV] Blackout Monument Event Testserver at #11,921, within the top 54% of ranked servers.
Schedules
What wipe schedule has been recorded for [DEV] Blackout Monument Event Testserver?
[DEV] Blackout Monument Event Testserver's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 8 days 10 hours ago.
Rules and settings
What settings and rules apply on [DEV] Blackout Monument Event Testserver?
The name of [DEV] Blackout Monument Event Testserver records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is off.
What is the map for [DEV] Blackout Monument Event Testserver?
[DEV] Blackout Monument Event Testserver runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain [DEV] Blackout Monument Event Testserver?
The Rust Graphs lists that carry [DEV] Blackout Monument Event Testserver are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On [DEV] Blackout Monument Event Testserver, what is meant by each tag?
Tags published by [DEV] Blackout Monument Event Testserver, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to [DEV] Blackout Monument Event Testserver?
In Rust, press F1 and type client.connect 188.194.48.109:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.