StatusLive Servers online11,693 Players37,607 Populated2,934 Wiped · 3 h91 Interval5 min Date29 OCT 2026

DWG RG-S14595Server sheetchecked 16d ago

Rust 240 Sandbox Server [Oxide]

Offline 188.232.100.124:28015 checked 16d ago

modded
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#14,595top 66%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust 240 Sandbox Server [Oxide]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01 71 / 999
02 170 / 999
03 73 / 150
04
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
5 / 100
05
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
2 / 100
06 23 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Rust 240 Sandbox Server [Oxide], and is it up?

Last seen 16 days 21 hours ago; right now Rust 240 Sandbox Server [Oxide] is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 12 October 2026.

In which location is Rust 240 Sandbox Server [Oxide] hosted?

There is no region published by Rust 240 Sandbox Server [Oxide]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 188.232.100.124:28015.

On which Rust version is Rust 240 Sandbox Server [Oxide] running?

On Windows, Rust 240 Sandbox Server [Oxide] runs Rust network protocol 2283. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Rust 240 Sandbox Server [Oxide]?

Rust 240 Sandbox Server [Oxide] is not responding at the latest refresh; the last record of it online is 16 days 21 hours ago.

In the rankings, which position does Rust 240 Sandbox Server [Oxide] hold?

Over the last seven days, Rust 240 Sandbox Server [Oxide] records #14,595 for player hours: the top 66% of all ranked servers.

Schedules

What wipe schedule has been recorded for Rust 240 Sandbox Server [Oxide]?

The record of Rust 240 Sandbox Server [Oxide]'s wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 18 days 6 hours ago.

Map and rules

Which rules and settings are recorded for Rust 240 Sandbox Server [Oxide]?

The name of Rust 240 Sandbox Server [Oxide] records no gather rate. A group limit is not stated. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Anti-cheat: VAC, from Valve, is off.

On which map is Rust 240 Sandbox Server [Oxide] played?

A procedural map, generated by the game, is what Rust 240 Sandbox Server [Oxide] runs.

Lists and filters

On Rust Graphs, which lists and filters contain Rust 240 Sandbox Server [Oxide]?

On Rust Graphs, Rust 240 Sandbox Server [Oxide] is placed in these lists: Modded Rust servers and Rust build servers, plotted live. On the server list, these filters bring it up: Type: Modded.

On Rust 240 Sandbox Server [Oxide], what is meant by each tag?

The game's server browser reads these tags from Rust 240 Sandbox Server [Oxide]: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; v2283 (Protocol): Your game must match protocol 2283 to join; ptrak (Networking): The network layer is RakNet, the game's standard; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Plugins or settings change the game, so it is listed under Modded; h7f21ffee (Custom tag): Set by the owner or a plugin, not by standard Rust; stok (Custom tag): Set by the owner or a plugin, not by standard Rust. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to Rust 240 Sandbox Server [Oxide]?

In Rust, press F1 and type client.connect 188.232.100.124:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,v2283,h7f21ffee,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
v2283
Protocol Your game must match protocol 2283 to join.
ptrak
Networking The network layer is RakNet, the game's standard.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded Plugins or settings change the game, so it is listed under Modded.

Other

h7f21ffee
Custom tag Set by the owner or a plugin, not by standard Rust.
stok
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded