StatusLive Servers online11,824 Players88,321 Populated3,715 Wiped · 3 h404 Interval5 min Date29 OCT 2026

DWG RG-S14284Server sheetchecked 18d ago

Rust 240 Sandbox Server [Oxide]

Offline 188.232.132.14:28015 checked 18d ago

modded
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#14,284top 65%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust 240 Sandbox Server [Oxide]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01 152 / 999
02 133 / 999
03 22 / 150
04
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average
0 / 100
05
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
16 / 100
06 33 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Rust 240 Sandbox Server [Oxide], and is it online now?

The current state of Rust 240 Sandbox Server [Oxide] is offline, with the last sighting 18 days 3 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 11 October 2026.

What location is recorded for Rust 240 Sandbox Server [Oxide]?

There is no region published by Rust 240 Sandbox Server [Oxide]. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 188.232.132.14:28015.

On which Rust version is Rust 240 Sandbox Server [Oxide] running?

On Windows, Rust 240 Sandbox Server [Oxide] runs Rust network protocol 2283. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Rust 240 Sandbox Server [Oxide]?

No response from Rust 240 Sandbox Server [Oxide]; the server was last seen 18 days 3 hours ago.

Against other Rust servers, where is Rust 240 Sandbox Server [Oxide] placed?

Within the top 65% of all ranked servers: Rust 240 Sandbox Server [Oxide] at #14,284 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on Rust 240 Sandbox Server [Oxide]?

Rust 240 Sandbox Server [Oxide]'s rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 19 days 1 hours ago the current world was made.

Rules and settings

Which settings does Rust 240 Sandbox Server [Oxide] run, and what rules?

No gather rate is stated in the name of Rust 240 Sandbox Server [Oxide]. A group limit is not stated. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Anti-cheat: VAC, from Valve, is off.

Which map has Rust 240 Sandbox Server [Oxide] loaded?

Rust 240 Sandbox Server [Oxide] runs a procedural map, which the game generates.

Filters

Where does Rust 240 Sandbox Server [Oxide] appear among the Rust Graphs lists and filters?

On Rust Graphs, Rust 240 Sandbox Server [Oxide] is placed in these lists: Modded Rust servers and Rust build servers, plotted live. It is returned by these filters on the server list: Type: Modded.

On Rust 240 Sandbox Server [Oxide], what is meant by each tag?

The game's server browser reads these tags from Rust 240 Sandbox Server [Oxide]: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; v2283 (Protocol): To join, your game must be on protocol 2283; ptrak (Networking): The network layer is RakNet, the game's standard; oxide (Oxide): The plugin framework is Oxide (uMod); modded (Modded): The game is changed by plugins or settings; the listing is Modded; h7f21ffee (Custom tag): The owner or a plugin set this tag; it is not standard Rust; stok (Custom tag): The owner or a plugin set this tag; it is not standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Rust 240 Sandbox Server [Oxide] joined?

Enter client.connect 188.232.132.14:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,v2283,h7f21ffee,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
v2283
Protocol To join, your game must be on protocol 2283.
ptrak
Networking The network layer is RakNet, the game's standard.

Mods and access

oxide
Oxide The plugin framework is Oxide (uMod).
modded
Modded The game is changed by plugins or settings; the listing is Modded.

Other

h7f21ffee
Custom tag The owner or a plugin set this tag; it is not standard Rust.
stok
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded