DWG RG-S16599Server sheetchecked 33d ago
Friendly Fire
Offline 188.240.63.123:28080 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 12:14 UTC41d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Friendly Fire online, and what uptime has been recorded?
Last seen 33 days 3 hours ago; right now Friendly Fire is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
In which location is Friendly Fire hosted?
No region is published by Friendly Fire. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 188.240.63.123:28080.
What Rust version is recorded for Friendly Fire?
Rust network protocol 2633 and build 163794 on Windows: that is what Friendly Fire runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for Friendly Fire?
Friendly Fire is not responding at the latest refresh; the last record of it online is 33 days 3 hours ago.
Against other Rust servers, where is Friendly Fire placed?
Within the top 71% of all ranked servers: Friendly Fire at #16,599 for player hours, seven days recorded.
Wipe times
What happens on Friendly Fire on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Friendly Fire?
Too few wipes are on record for Friendly Fire to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 41 days 23 hours ago the current world was made.
Map and rules
Which settings does Friendly Fire run, and what rules?
The name of Friendly Fire records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has Friendly Fire loaded?
Friendly Fire runs a procedural map of size 2,500 with seed 363602788, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does Friendly Fire appear among the Rust Graphs lists and filters?
On Rust Graphs, Friendly Fire is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Friendly Fire?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Friendly Fire publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join Friendly Fire?
Enter client.connect 188.240.63.123:28080 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.