StatusLive Servers online11,621 Players40,134 Populated2,833 Wiped · 3 h133 Interval5 min Date30 OCT 2026

DWG RG-S14786Server sheetchecked 9d ago

IKS[211 Devblog]

Offline 188.241.241.200:27015 checked 9d ago

modded
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#14,786top 67%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on IKS[211 Devblog]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
123 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average
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04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average
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05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average
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06
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for IKS[211 Devblog], and is it up?

IKS[211 Devblog] is offline at this moment; 9 days 15 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 20 October 2026.

What location is recorded for IKS[211 Devblog]?

There is no region published by IKS[211 Devblog]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 188.241.241.200:27015 is its address.

What Rust version is recorded for IKS[211 Devblog]?

Rust network protocol 2164 on Windows: that is what IKS[211 Devblog] runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for IKS[211 Devblog]?

No response from IKS[211 Devblog]; the server was last seen 9 days 15 hours ago.

Against other Rust servers, where is IKS[211 Devblog] placed?

Player hours over seven days place IKS[211 Devblog] at #14,786, within the top 67% of ranked servers.

Wipe times

Which times and days are wipes plotted at on IKS[211 Devblog]?

Too few wipes are on record for IKS[211 Devblog] to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 17 days 7 hours ago the current world was made.

Map and rules

What settings and rules apply on IKS[211 Devblog]?

No gather rate is stated in the name of IKS[211 Devblog]. A group limit is not stated. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. VAC is off: that is Valve's anti-cheat.

Tags

Where does IKS[211 Devblog] appear among the Rust Graphs lists and filters?

These Rust Graphs lists include IKS[211 Devblog]: Modded Rust servers. It is returned by these filters on the server list: Type: Modded.

On IKS[211 Devblog], what is meant by each tag?

mp10 (Max players): 10 player slots; v2164 (Protocol): Join only if your game is on protocol 2164; oxide (Oxide): The plugin framework is Oxide (uMod); modded (Modded): Plugins or settings change the game, so it is listed under Modded; hb68d7370 (Custom tag): The owner or a plugin set this tag; it is not standard Rust; stok (Custom tag): The owner or a plugin set this tag; it is not standard Rust are the tags IKS[211 Devblog] publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join IKS[211 Devblog]?

In Rust, press F1 and type client.connect 188.241.241.200:27015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players 10 player slots.
v2164
Protocol Join only if your game is on protocol 2164.

Mods and access

oxide
Oxide The plugin framework is Oxide (uMod).
modded
Modded Plugins or settings change the game, so it is listed under Modded.

Other

hb68d7370
Custom tag The owner or a plugin set this tag; it is not standard Rust.
stok
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded