DWG RG-S12850Server sheetchecked 1d ago
Euphoria_TITS
Offline 188.244.2.178:10002 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Euphoria_TITS, and is it up?
Last seen 39 hours ago; right now Euphoria_TITS is offline. Counted from its reported uptime, the last restart was about 36 minutes ago. 0 of 24 hours up over the last 1 full day, which is 0% of the time. On 26 October 2026 is when Rust Graphs first saw it.
How does Euphoria_TITS perform, as measured?
The last 48 hours give an average of 152 server fps and a floor of 132. Counted at its highest: 87,592 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,572 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Euphoria_TITS?
No region is published by Euphoria_TITS. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 188.244.2.178:10002.
On which Rust version is Euphoria_TITS running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Euphoria_TITS. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on Euphoria_TITS?
Euphoria_TITS is not responding at the latest refresh; the last record of it online is 39 hours ago. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 15:00 UTC, at an average of 1 players.
What rank has been recorded for Euphoria_TITS?
Player hours over seven days place Euphoria_TITS at #12,850, within the top 58% of ranked servers.
Wipe times
Which times and days are wipes plotted at on Euphoria_TITS?
Euphoria_TITS's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 42 hours ago.
Settings
Which rules and settings are recorded for Euphoria_TITS?
No gather rate is stated in the name of Euphoria_TITS. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is Euphoria_TITS played?
Seed 1234 and size 4,000 define the procedural map Euphoria_TITS generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain Euphoria_TITS?
These Rust Graphs lists include Euphoria_TITS: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
On Euphoria_TITS, what is meant by each tag?
The game's server browser reads these tags from Euphoria_TITS: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join Euphoria_TITS?
Connect with client.connect 188.244.2.178:10002: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
