StatusLive Servers online11,686 Players53,260 Populated3,106 Wiped · 3 h120 Interval5 min Date30 OCT 2026

DWG RG-S15101Server sheetchecked 13d ago

Rustzin - Test Server

Offline 188.255.171.118:28015 checked 13d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,101top 70%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rustzin - Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Rustzin - Test Server, and is it online now?

Rustzin - Test Server is offline at this moment; 13 days 13 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 October 2026 is when Rust Graphs first saw it.

In which location is Rustzin - Test Server hosted?

No region is published by Rustzin - Test Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 188.255.171.118:28015 is its address.

On which Rust version is Rustzin - Test Server running?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on Rustzin - Test Server. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Rustzin - Test Server?

The latest refresh records Rustzin - Test Server as offline, last seen 13 days 13 hours ago.

Against other Rust servers, where is Rustzin - Test Server placed?

Within the top 70% of all ranked servers: Rustzin - Test Server at #15,101 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for Rustzin - Test Server?

Rustzin - Test Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 16 days 4 hours ago.

Map and rules

What settings and rules apply on Rustzin - Test Server?

The name of Rustzin - Test Server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Rustzin - Test Server?

Rustzin - Test Server runs a procedural map, which the game generates.

Lists and filters

Where does Rustzin - Test Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Rustzin - Test Server are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Rustzin - Test Server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Rustzin - Test Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Rustzin - Test Server?

Enter client.connect 188.255.171.118:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded