DWG RG-S15335Server sheetchecked 4d ago
Skynet Rust Config Server
Offline 188.255.171.144:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 22:07 UTC7d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Skynet Rust Config Server online, and what uptime has been recorded?
The current state of Skynet Rust Config Server is offline, with the last sighting 4 days 17 hours ago. 52 of 168 hours up over the last 7 full days, which is 31% of the time. First seen by Rust Graphs on 21 October 2026.
What location is recorded for Skynet Rust Config Server?
There is no region published by Skynet Rust Config Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 188.255.171.144:28015.
On which Rust version is Skynet Rust Config Server running?
On Windows, Skynet Rust Config Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for Skynet Rust Config Server?
The latest refresh records Skynet Rust Config Server as offline, last seen 4 days 17 hours ago. The seven-day mean on this server is 0 players.
Against other Rust servers, where is Skynet Rust Config Server placed?
Player hours over seven days place Skynet Rust Config Server at #15,335, within the top 69% of ranked servers.
Wipe times
What is recorded on Skynet Rust Config Server on wipe day?
At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Skynet Rust Config Server?
The record of Skynet Rust Config Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 7 days 16 hours ago.
Map and rules
What settings and rules apply on Skynet Rust Config Server?
No gather rate is stated in the name of Skynet Rust Config Server. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
On which map is Skynet Rust Config Server played?
Skynet Rust Config Server runs a procedural map, which the game generates.
Filters
Where does Skynet Rust Config Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Skynet Rust Config Server are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on Skynet Rust Config Server?
Tags published by Skynet Rust Config Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to Skynet Rust Config Server?
In Rust, press F1 and type client.connect 188.255.171.144:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.