StatusLive Servers online11,699 Players38,680 Populated2,939 Wiped · 3 h94 Interval5 min Date29 OCT 2026

DWG RG-S14392Server sheetchecked 7d ago

Test Localhost

Offline EU 188.27.131.91:28015 checked 7d ago

biweekly wipes moddedoxide
Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#14,392top 65% · #2489 in EU
Last wipe7d agobiweekly schedule
Next wipe6d 13hWed 4 Nov, 16:16 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test Localhost
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 65% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 16:16 UTC, in 6d 13h. Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 13hWed 4 Nov, 16:16 UTC
  2. 7d 16hThu 5 Nov, 19:00 UTCFW
  3. 20d 13hWed 18 Nov, 16:16 UTC
  4. 34d 13hWed 2 Dec, 16:16 UTC
  5. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 16:16 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Test Localhost, and is it up?

The current state of Test Localhost is offline, with the last sighting 7 days 8 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 21 October 2026 is when Rust Graphs first saw it.

In which location is Test Localhost hosted?

The EU tag is how Test Localhost lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 188.27.131.91:28015.

On which Rust version is Test Localhost running?

Rust network protocol 2634 and build 167781 on Windows: that is what Test Localhost runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Test Localhost?

Test Localhost is not responding at the latest refresh; the last record of it online is 7 days 8 hours ago.

What rank has been recorded for Test Localhost?

Across seven days, player hours give Test Localhost #14,392 globally and #2,489 in Europe, a top 65% position among ranked servers.

Wipe data

On Test Localhost, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak.

On Test Localhost, when do wipes occur?

The prediction follows its tag, because too few wipes of Test Localhost are on record to confirm the schedule. On Wednesday 4 November at 16:16 UTC its next wipe is due. 7 days 10 hours ago the current world was made. A wipe schedule of one wipe every two weeks is listed in its tags.

Rules and settings

Which settings does Test Localhost run, and what rules?

The name of Test Localhost records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Test Localhost loaded?

A procedural map, generated by the game, is what Test Localhost runs.

Tags

On Rust Graphs, which lists and filters contain Test Localhost?

The Rust Graphs lists that carry Test Localhost are: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On Test Localhost, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe are the tags Test Localhost publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Test Localhost joined?

Connect with client.connect 188.27.131.91:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^b,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players The slot count is 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded