DWG RG-S6917Server sheetchecked 6m ago
Test Server 2026
Online 188.36.141.62:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 10:05 UTC4d ago | 1 | – | running | 0 |
| Sat 24 Oct, 16:34 UTC4d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Test Server 2026 online, and what uptime has been recorded?
At this moment Test Server 2026 is online. Counted from its reported uptime, the last restart was about 26 hours ago. 95 of 96 hours up over the last 4 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 24 October 2026.
How does Test Server 2026 perform, as measured?
Average server fps over the last 48 hours is 100; the lowest was 65. Counted at its highest: 92,782 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,004 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is Test Server 2026 hosted?
No region is published by Test Server 2026. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 188.36.141.62:28015.
On which Rust version is Test Server 2026 running?
On Windows, Test Server 2026 runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for Test Server 2026?
0 of 10 slots on Test Server 2026 are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 1 players.
In the rankings, which position does Test Server 2026 hold?
Within the top 31% of all ranked servers: Test Server 2026 at #6,917 for player hours, seven days recorded.
Wipe times
On Test Server 2026, what does the data show for wipe day?
An average of 2 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for Test Server 2026?
Too few wipes are on record for Test Server 2026 to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 4 days ago.
Map and rules
Which rules and settings are recorded for Test Server 2026?
No gather rate is stated in the name of Test Server 2026. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is Test Server 2026 played?
Seed 1779375221 and size 4,000 define the procedural map Test Server 2026 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain Test Server 2026?
The Rust Graphs lists that carry Test Server 2026 are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On Test Server 2026, what is meant by each tag?
Tags published by Test Server 2026, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is Test Server 2026 joined?
In Rust, press F1 and type client.connect 188.36.141.62:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.