StatusLive Servers online11,727 Players59,874 Populated3,366 Wiped · 3 h179 Interval5 min Date29 OCT 2026

DWG RG-S6917Server sheetchecked 6m ago

Test Server 2026

Online 188.36.141.62:28015 checked 6m ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak 2
Rank#6,917top 31%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on Test Server 2026
Fig. 2

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSat 24 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 10:05 UTC4d ago 1 – running 0
Sat 24 Oct, 16:34 UTC4d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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131 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
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04
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05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Test Server 2026 online, and what uptime has been recorded?

At this moment Test Server 2026 is online. Counted from its reported uptime, the last restart was about 26 hours ago. 95 of 96 hours up over the last 4 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 24 October 2026.

How does Test Server 2026 perform, as measured?

Average server fps over the last 48 hours is 100; the lowest was 65. Counted at its highest: 92,782 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,004 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Test Server 2026 hosted?

No region is published by Test Server 2026. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 188.36.141.62:28015.

On which Rust version is Test Server 2026 running?

On Windows, Test Server 2026 runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Test Server 2026?

0 of 10 slots on Test Server 2026 are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 1 players.

In the rankings, which position does Test Server 2026 hold?

Within the top 31% of all ranked servers: Test Server 2026 at #6,917 for player hours, seven days recorded.

Wipe times

On Test Server 2026, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Test Server 2026?

Too few wipes are on record for Test Server 2026 to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 4 days ago.

Map and rules

Which rules and settings are recorded for Test Server 2026?

No gather rate is stated in the name of Test Server 2026. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is Test Server 2026 played?

Seed 1779375221 and size 4,000 define the procedural map Test Server 2026 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain Test Server 2026?

The Rust Graphs lists that carry Test Server 2026 are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

On Test Server 2026, what is meant by each tag?

Tags published by Test Server 2026, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Test Server 2026 joined?

In Rust, press F1 and type client.connect 188.36.141.62:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded