Fig. 1Players on Rust Plus200 TesteRG-S9749-01 · Sheet 1 of 11
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S9749-02 · Sheet 2 of 11
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S9749-03 · Sheet 3 of 11
Schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Mon 19 OctSat 17 OctWed 14 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
ScheduleExpected wipesRG-S9749-04 · Sheet 4 of 11
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 21:58 UTC6h ago
–
–
running
0
Mon 26 Oct, 23:28 UTC1d ago
–
–
–
0
Mon 19 Oct, 15:35 UTC8d ago
1
halved by day 1
7.3 days
0
Sat 17 Oct, 23:56 UTC10d ago
1
–
1.7 days
1
Wed 14 Oct, 09:38 UTC13d ago
1
halved by day 1
3.6 days
0
Thu 8 Oct, 21:42 UTC19d ago
1
halved by day 1
5.5 days
0
Wed 7 Oct, 02:37 UTC21d ago
1
–
1.8 days
0
Mon 5 Oct, 16:21 UTC22d ago
1
–
1.4 days
0
Sun 4 Oct, 15:38 UTC23d ago
1
–
1 days
1
Sat 3 Oct, 22:40 UTC24d ago
1
–
0.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S9749-05 · Sheet 5 of 11
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
What uptime is recorded for Rust Plus200 Teste, and is it up?
Rust Plus200 Teste is offline at this moment; 1 hours ago is when it was last seen. 15 of 168 hours up over the last 7 full days, which is 9% of the time. On 3 October 2026 is when Rust Graphs first saw it.
2.
In which location is Rust Plus200 Teste hosted?
There is no region published by Rust Plus200 Teste. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 188.82.56.95:28015.
3.
What Rust version is recorded for Rust Plus200 Teste?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Rust Plus200 Teste. To join, your game must be on the same protocol; Steam handles the update.
Player data
4.
What does the population history show for Rust Plus200 Teste?
No response from Rust Plus200 Teste; the server was last seen 1 hours ago. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 06:00 UTC, averaging 1 players.
5.
In the rankings, which position does Rust Plus200 Teste hold?
Player hours over seven days place Rust Plus200 Teste at #9,749, within the top 44% of ranked servers.
Wipe data
6.
On Rust Plus200 Teste, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 3 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.
7.
What wipe schedule has been recorded for Rust Plus200 Teste?
Rust Plus200 Teste wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 6 hours ago.
Map and rules
8.
Which rules and settings are recorded for Rust Plus200 Teste?
The name of Rust Plus200 Teste records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
9.
Which map has Rust Plus200 Teste loaded?
Rust Plus200 Teste runs a procedural map of size 5,000 with seed 1517734688, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
10.
Where does Rust Plus200 Teste appear among the Rust Graphs lists and filters?
On Rust Graphs, Rust Plus200 Teste is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
11.
On Rust Plus200 Teste, what is meant by each tag?
Tags published by Rust Plus200 Teste, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
12.
By what method do you join Rust Plus200 Teste?
Connect with client.connect 188.82.56.95:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
NotesAnswered from the figuresRG-S9749-10 · Sheet 10 of 11
Key
Server tags
what each one means
Published asmp15,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeThe mode is vanilla survival.
mp15
Max playersThe slot count is 15.
ts8
Group limitTeams are capped at 8, the default setting.
v2635
ProtocolYour game must match protocol 2635 to join.
cs168909
BuildBuild: 168909.
ptrak
NetworkingThe network layer is RakNet, the game's standard.
$r?
Region codeThe region code field is empty.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; the listing is Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.