DWG RG-S15552Server sheetchecked 34d ago
My Rust server | Powered by AMP
Offline 188.83.26.58:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 16:36 UTC35d ago | 1 | – | running | 1 |
| Mon 21 Sep, 14:17 UTC36d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for My Rust server | Powered by AMP, and is it up?
Last seen 34 days 6 hours ago; right now My Rust server | Powered by AMP is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.
What location is recorded for My Rust server | Powered by AMP?
No region is published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 188.83.26.58:28015.
On which Rust version is My Rust server | Powered by AMP running?
Rust network protocol 2633 and build 165217 on Linux: that is what My Rust server | Powered by AMP runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on My Rust server | Powered by AMP?
The latest refresh records My Rust server | Powered by AMP as offline, last seen 34 days 6 hours ago.
What rank has been recorded for My Rust server | Powered by AMP?
Within the top 71% of all ranked servers: My Rust server | Powered by AMP at #15,552 for player hours, seven days recorded.
Schedules
What is recorded on My Rust server | Powered by AMP on wipe day?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on My Rust server | Powered by AMP?
The record of My Rust server | Powered by AMP's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 35 days 10 hours ago.
Rules and settings
Which settings does My Rust server | Powered by AMP run, and what rules?
Gather rate for My Rust server | Powered by AMP: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for My Rust server | Powered by AMP?
My Rust server | Powered by AMP runs a procedural map, which the game generates.
Filters
Where does My Rust server | Powered by AMP appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry My Rust server | Powered by AMP are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On My Rust server | Powered by AMP, what is meant by each tag?
Tags published by My Rust server | Powered by AMP, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): Slots: 20; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join My Rust server | Powered by AMP?
Connect with client.connect 188.83.26.58:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp20
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.