DWG RG-S10676Server sheetchecked 1d ago
Thunderland.club (TestSrv Prox...)
Offline SA 189.127.164.139:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers, top 76% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Thunderland.club (TestSrv Prox...) online, and what uptime has been recorded?
The current state of Thunderland.club (TestSrv Prox...) is offline, with the last sighting 39 hours ago. For the last 2 full days the record is 3 of 48 hours up, 6% of the time. The first sighting of it by Rust Graphs was on 26 October 2026.
In which location is Thunderland.club (TestSrv Prox...) hosted?
The SA tag is how Thunderland.club (TestSrv Prox...) lists itself in South America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 189.127.164.139:28015.
What Rust version is recorded for Thunderland.club (TestSrv Prox...)?
On Linux, Thunderland.club (TestSrv Prox...) runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on Thunderland.club (TestSrv Prox...)?
Thunderland.club (TestSrv Prox...) is not responding at the latest refresh; the last record of it online is 39 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. Over the last 48 hours the busiest hour was 22:00 UTC, at an average of 1 players.
What rank has been recorded for Thunderland.club (TestSrv Prox...)?
Across seven days, player hours give Thunderland.club (TestSrv Prox...) #10,676 globally and #183 in South America, a top 48% position among ranked servers.
Wipe data
Which times and days are wipes plotted at on Thunderland.club (TestSrv Prox...)?
Estimated from the force wipe is when Thunderland.club (TestSrv Prox...)'s next wipe falls. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 3 days 18 hours ago. The tags state a wipe schedule of one wipe a month.
Map and rules
Which settings does Thunderland.club (TestSrv Prox...) run, and what rules?
The name of Thunderland.club (TestSrv Prox...) records no gather rate. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has Thunderland.club (TestSrv Prox...) loaded?
A procedural map, generated by the game, is what Thunderland.club (TestSrv Prox...) runs.
Filters
Where does Thunderland.club (TestSrv Prox...) appear among the Rust Graphs lists and filters?
On Rust Graphs, Thunderland.club (TestSrv Prox...) is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: South America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
On Thunderland.club (TestSrv Prox...), what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; SA (South America): The server browser lists it under South America are the tags Thunderland.club (TestSrv Prox...) publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to Thunderland.club (TestSrv Prox...)?
Connect with client.connect 189.127.164.139:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp100,ptrak,$r?,v2635,^m,SA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
SA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.