StatusLive Servers online11,662 Players43,563 Populated3,033 Wiped · 3 h101 Interval5 min Date28 OCT 2026

DWG RG-S7887Server sheetchecked 59m ago

OPC server

Offline 189.18.115.0:28015 checked 59m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#7,887top 35%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on OPC server
Fig. 2

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 161 on average
27 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
134 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
41 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
33 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
9 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
11 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is OPC server, and is it online now?

OPC server is offline at this moment; 59 minutes ago is when it was last seen. The uptime it reports puts the last restart at about 15 hours ago. For the last 2 full days the record is 48 of 48 hours up, 100% of the time. First seen by Rust Graphs on 25 October 2026.

What does the recorded performance of OPC server show?

126 server fps on average over the last 48 hours, and never under 85. Counted at its highest: 73,762 entities, buildings, deployables and the rest of the world included. 2,393 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for OPC server?

A region is not published by OPC server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 189.18.115.0:28015 is its address.

What Rust version is recorded for OPC server?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on OPC server. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for OPC server?

OPC server is not responding at the latest refresh; the last record of it online is 59 minutes ago. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 15:00 UTC, averaging 1 players.

What rank has been recorded for OPC server?

Within the top 35% of all ranked servers: OPC server at #7,887 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for OPC server?

The record of OPC server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 3 days ago.

Map and rules

What settings and rules apply on OPC server?

No gather rate is stated in the name of OPC server. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is OPC server played?

OPC server runs a procedural map of size 3,500 with seed 1310747615, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does OPC server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include OPC server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on OPC server?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags OPC server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join OPC server?

Connect with client.connect 189.18.115.0:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded